Showing posts with label custom unicorns. Show all posts
Showing posts with label custom unicorns. Show all posts

Thursday, September 10, 2026

New Unique Horse: Boneless the Headless Horse

Boneless the Headless Horse


No one quite knew where he came from or how he found his way to the island of Rose's Ember. It didn't make sense, and it was a little disconcerting. 

He was a horse with no head. Somehow he came to be known as Boneless. Some folks thought the name didn't quite fit. Some folks thought he didn't quite fit.

But none of the other magical horses thought that at all. Auria, also being new to the island, was the first horse to welcome him, and after that everyone wanted to be his friend. Boneless soon found himself quite busy on Rose's Ember. He was invited to many games, and it turned out not having a head was particularly useful when it came to jousting competitions. 

Before long, word made its way to Ivar the Inventor, the Scions of Vyrsa, the Council of Seventeen, and many other philosophers, professors of magic, curiosity seekers, and more. Soon, Boneless found himself enlisting his friends to help hide him from all the curious people.

Eventually that all passed, and only the occasional visitor came in search of our headless friend.

And that's how he liked it.

He still talks and sends letters to some of them, though. Ivar has promised a special invention or two, just for him. And though Boneless has not yet met Doctor Ogrebaz, many wonder how so much time has passed without the mad doctor making an appearance... and causing some sort of trouble.

In any case, it's wonderful to have Boneless on the island of Rose's Ember, and wonderful to have him as our newest addition to Wings, Horns, and Hooves: The Ultimate Unicorn Mod!

Check him out by naming one of your magical horses "Boneless" and welcome him to your Minecraft world!

Monday, June 8, 2026

New Public Release 1.6.7.1, and new Engineering Build 1.6.7.2 for the Ultimate Unicorn Mod

I just put up a new engineering build on Patreon! Find out more by checking out my Patreon here! Any support you provide is greatly appreciated, and comes with extra benefits, such as custom horses, early releases, engineering releases, and more!

I also just released version 1.6.7.1  of the Ultimate Unicorn Mod publicly for Minecraft versions 1.18.2, 1.20.1, and 1.20.2!

It contains the Reindeer breed as well as some new spawning features. The release notes on Modrinth and CurseForge contain more info, or you can visit our Discord: https://discord.gg/7fZ2Cgd8w

You can get the new release over at Modrinth: https://modrinth.com/mod/wings,-horns,-and-hooves-the-ultimate-unicorn-mod

Or you can get it at CurseForge: https://www.curseforge.com/minecraft/mc-mods/wings-horns-hooves-the-ultimate-unicorn-mod

Saturday, May 9, 2026

New Ultimate Unicorn Mod Release, 1.6.7 - Custom Unicorns are Back!

I just put out a new release of the Ultimate Unicorn Mod. This is version 1.6.7, and it's for Minecraft 1.18.2, 1.20.1, and 1.20.2.

As well as other fixes and features, I'm excited to announce that custom unicorns are back! You can see more details and the full release notes at my Patreon blog.

As always, you can download it on CurseForge, here.

Also: Discord Server invitation link is here

Wednesday, February 17, 2021

What's Coming Next

The Ultimate Unicorn Mod has some exciting changes coming in the near future. 

New Features!


The new features I'm working on now include: 

  • A new hippogriff breed
  • A new gryphon breed
    • (And of course, they can pass on their wings and other traits to their children!)
  • A new Adventure Mod for Minecraft that will introduce new puzzles and quests
  • A fleshed out story world for the unicorns to live in
  • Some new items that do fancy things - some possible examples might include things like:
    • Allowing you to better see and alter the DNA of your horses
    • Giving you a way to summon unique magical horses to help you for a limited time in Survival
  • New Minecraft mods specifically for standalone pieces like the Spirit Tree and Jousting
  • And more!

Patreon & Discord!


I recently launched a Patreon and a Discord Server for The Ultimate Unicorn Mod. By signing up as a patron on Patreon, you can get lots of great bonuses (including a cool custom unicorn, early access to new features in the mod, a special Discord role, and more)!

The more people who join the Patreon, the more cool things I can create (like a special Minecraft Server).  Check it out!

And you can join the Discord Server here! (or here: https://discord.gg/UBVmHnzqyH)


Saturday, May 19, 2018

Custom Unicorn Video Tutorial!

I just uploaded a tutorial video to YouTube explaining how to use custom unicorns with the Wings, Horns, and Hooves: the Ultimate Unicorn Mod:



Custom unicorns are one of the coolest features of this mod, so if you haven't tried them out, I recommend you check out the video.  Please "like" it if you find it helpful!

If you'd like to create your own custom unicorn design for the mod, check out the Custom Unicorn Creator.

Saturday, April 28, 2018

A Note on Thalisi (A Custom Unicorn)

I've been getting a lot of new custom unicorns lately, so be sure to check out the Hall of Fame to see them!  A few of them have been special custom orders, too, which makes them extra unique (in particular: Machin Shin, Tilly, and Thalisi.

An Important Note

A note on Thalisi however: Because this horse has a new special power (Ender Flame Aura), it is not compatible with old versions of the mod, and will cause the game to crash.  If you want to use Thalisi in Minecraft, you need to get the latest version of the mod here.

Custom (Special, Unique) Designs

As a reminder, if you are interested in ordering a special, unique horse design for the mod, please get in touch by E-mailing me at:

I can add new powers, custom titles, custom textures, etc.

Other examples of special custom horses include:

Sunday, November 5, 2017

New Release for Minecraft 1.12.2

I just put out a new release of the Wings, Horns, and Hooves: Ultimate Unicorn Mod yesterday, version 1.5.14, and I'm happy to announce that the mod now supports Minecraft 1.12.2!

Otherwise, the new release mostly contains bug fixes, and an option to turn off notification messages from the mod at startup (like messages about a new version being released).

Looking at Next Release

Besides fixing any bugs that get reported, I'm looking at a few new options for the next release.  Some things I'm considering include:

  • Allowing magical horses to inherit existing horse markings when bred with normal horses.
  • Upgrading the Custom Unicorn Creator to have hide patterns, so people can make more interesting custom horses.
  • Adding a secret Ultimate Unicorn breed that's a mutated version of the Reindeer breed.
  • Hippogriff breed.
  • And since I'll have most of the parts necessary, might as well throw in a gryphon breed.
  • A quest from the Oracle.
Possible Futures

I'd love to make an adventure mod that involved rescuing the poor imprisoned creatures from the lair of the evil Doctor Ogrebaz, where our friend Typhon the Destroyer was created.  However, that will probably have to wait a while, unless I find more time.

Thursday, August 3, 2017

The Story of Asmidiske

This is the story of Asmidiske, a new unique horse commissioned for addition into the Ultimate Unicorn Mod.  Asmidiske's powers are listed at the bottom of the page.

Asmidiske's origins are as mysterious as the ever-changing currents of the Oros Isles.  Whether he sprang into being spontaneously, or was called from another dimension, or was created by Adaron's latent magical ability, we'll never know.  However Asmidiske came to this world, he quickly became the fierce protector of King Adaron the 5th.

After (then) Prince Adaron's hippocamp was felled in the battle of Argosie, the prince washed ashore on the far island of Hektros.  There, he was set upon by a deadly phalanx of serpent people. Weaponless, his mind muddled from seawater and starvation, he was sure to perish.

It was in that darkest of moments that a strange creature--half bird, half horse, like unto a pegasus, and yet bearing the aspect of the crowing rooster--appeared from the crackling fog that towered and rolled around the island.  With beating wings, and the flash of hoof and claw, the beast drove off the snake men and protected Lord Adaron.

Alas, when the battle was won, Prince Adaron lay motionless on the beach.  He had been bitten by one of his attackers and his veins filled with venom.

Asmidiske crowed in lament and laid his head next to the fallen prince.

And then, miraculously, Prince Adaron awoke.  He looked up at the horse creature.  "Oh, beautiful, heroic hippolectryon," he said.  "I know that you will be my true friend until the last of my days."

Adaron sat up.  The prince looked around at the forlorn, fog-clouded beach, and found his mind equally clouded of his past.

He said, "But I know little else.  Kind creature, will you help me find my way home?"

And from that day, the hippalectryon, who Adaron soon learned was named Asmidiske, flew with the prince among the Oros Isles.  Asmidiske's story became intertwined with Adaron's as the prince fought to remember who he was and search for home.

Asmidiske's and Prince Adaron's adventures are chronicled in their entirety in The Winds of Orosia.


Asmidiske's Powers


Asmidiske has an aura that will give all nearby entities protection, and protect them from the Weakness, Wither, and Poison status effects.

Note: At the current time, Asmidiske cannot breed with other horses.

Saturday, August 27, 2016

Ultimate Unicorn Mod Coming for MineCraft 1.9.4 and 1.10.

Good news - Just did some multiplayer testing on my current build of The Ultimate Unicorn Mod for version 1.9.4 of MineCraft, and things appear to be working as they should.  I had to change around some code for flying and swimming horses, which took a bit of time to figure out, but it appears to be working now.  I'm hopeful I will be able to release the 1.9.4 version next Friday.

As for 1.10, I haven't gotten very far in porting it yet, but from my understanding it's not that different from 1.9.4, so I have my fingers crossed that it will be an easy port.  I'll get it out as soon as I can.

Moving forward, after the porting is done, there's a lot of clean up and document updating I want to do.  One big change I want to make is to fix custom unicorns so that I don't need to make a new release every time someone orders one.  This would also make it so that new custom unicorns would become available in the mod within minutes of being ordered, which I see as a big plus.

Another thing I need to fix in the short term is that I host some of the mod's assets (like the mod files you download) on Google Drive.  Google Drive is disabling web serving at the end of August, which means I need to find a new place to put some of my files.  This either means I need to find another free service, or start paying for a service to host files.  If you have suggestions, let me know!

After that, I'm looking forward to new breeds and other exciting features.

Sunday, January 31, 2016

Minecraft 1.8.9, Power Settings, and new Config Options

Recently, I released a new version of the Ultimate Unicorn Mod that included code to make it work with Minecraft 1.8.9.  This code was the biggest part of this release, but there were a number of new features as well.

Power Settings

Power settings for individual horses was a big deal for me, as you may have seen in my last post.  It should give you the fine-grained control over your horse's powers that you want, so you're not destroying things or hurting your friends (except when you want to!)  This is especially useful if you are using custom unicorns or the unique horses.  Here's are some screenshots:

The Power Settings Button in the upper left opens opens the Power Settings Screen

The Power Settings Screen, where you can turn magical horse powers on and off.


New Config Options

I took some pains to try to make the mod not conflict with other mods.  This effort included adding some new configuration options to change DataWatcher object IDs.  You should only have to worry about these if you are trying to get this mod to work with another mod and it's just not working.  Changing them can mess up how the mod behaves, though, so use at your own risk (and you can always reset them to default values to get the mod working again).

Tuesday, December 29, 2015

More Control Over Horse Powers

We are approaching 60 total custom horses in the Ultimate Unicorn Mod, which is pretty awesome.  However, as I add new horses, and as I create new powers for horses (like Rainbow Smash's new Rainbow Beam power), I'm beginning to think that I need to add more options for controlling how your horse's powers work.

Naughty Destriers and Config Options

In the Minecraft Forum for the Ultimate Unicorn mod, I've also seen people asking for ways to keep destriers from breaking stuff.  To help with that issue, I added some new configuration options to allow you to make destriers (and other horses) nicer to the environment when they are not being ridden.  It occurs to me now that I should probably do the same with nightmares!

I don't think configuration options are enough, though.  I think when you're riding your horse, you should have a fine-grained control over how her powers work, and that goes beyond just throwing on some Horseshoes of Gentling.

Flame Auras

In particular, I find myself getting a little concerned whenever I see someone make a custom horse with the "Flame Aura" power.  It's an awesome power, but I often wonder if the person ordering knows what he is getting into, because the flame aura can burn up the player if he is not careful!  Sure, you're protected when you are riding your horse, but if you jump off, that aura is going to burn you, too!  (So put Horseshoes of Gentling on your horse before jumping off to turn that Flame Aura power off!)

The Solution - A Better Inventory Screen

The best idea I've come up with to improve the current situation is to modify the Magical Horse Inventory Screen.  I'm looking into adding checkboxes to the inventory screen so you can turn on and off the various powers your horse has.  Dangerous powers like Flame Aura will be turned off by default, and will deactivate if you jump off your horse.

This will take me a little time to put into the mod, but it's high on my priority list.

No one has complained about the Flame Aura yet, but I want to make sure that I'm giving people the best possible experience with my mod.  For those of you playing, I appreciate your support, and I hope you are enjoying the mod!

Please post a comment if you have anything to say about this issue!


Saturday, July 4, 2015

Custom Horses

Since launch, we've had a few Custom Unicorns designed and included in the mod.  You can see the entire list in the Hall of Fame.

I thought it would be cool to show some in-game pictures of some of these new custom designs.  Being able to create your own horse design, including choosing magical powers for it, is one of the coolest features of this mod.

Every time I launch Minecraft with a new set of custom horse designs, I can't help but to check them all out and see how great they look.  I imagine it must be even more fun for the people who have created them, especially knowing that all their friends can also load up that same design, even in multiplayer, even when playing on a server.

Here are a few of the new designs:

Khryseis

Evil Diamond

Shadowmere

And here are a few pictures of the new horse inventory screen, which displays each custom unicorn's magic powers and currently active magic effects.



You can design your own custom unicorn here!

Friday, July 3, 2015

Ultimate Unicorn Mod 1.1.1, now for 1.7.10!

Finished up and released version 1.1.1 of the Wings, Horns, and Hooves Ultimate Unicorn Mod early this morning.

The big news is that the porting to 1.7.10 is done, so lots of people can use it with their mods for that version.

Changes

There were other minor updates I put in, mostly tweaks to custom horse powers and bug fixes. I also made it so magical horses can breed with normal horses (and anything that subclasses them). In that case, the baby is a magical horse with the same DNA as its magical horse parent. This could be a useful way to clone your cool magical horses.

Update-Checking

I also added an update-checking mechanism, which is super important. Now, when I put out a new version of the mod, anyone who is using that mod can get a subtle notification that there's an update available.

New Custom Unicorns

Some neat new custom unicorns were added in this release as well, most notably the latest winners of the "Find the Ultimate Unicorns Contest". Go check them out in the Hall of Fame!

Get It!

Go get the mod here!