Below are the details on where to find them, and what they can do.
- The Unicorn
- The Pegasus
- The Nightmare
- The Destrier
- The Hippocamp
- The Kirin
Where to Find Them: Unicorns can be found in many biomes, but are easiest to find in the plains and forest biomes.
What can they do? Every unicorn has a horn, and these unicorns know how to use them. There are a number of evil creatures that are natural enemies to unicorns, and unicorns will attack them by lowering their horn and charging. When you tame a unicorn, you can tell him to lower his horn, and attack with it using the 'F' key.
Soft squishy things like meat and apples can be worn on a unicorn's horn.... Why would you do this? Maybe to make a fashion statement? In any case, you can do it.
Putting a slotted horse helm on your unicorn unlocks one of its most powerful abilities. With a slotted helm, a unicorn can equip a wand, and using the magic of its horn, attack with it! Any horse with a unicorn horn can use the equipped wand itself, or be commmanded to do so with the 'F' key.
Unicorns also possess a sparkly aura that has unknown effects.
Where to Find Them: Pegasi are harder to find, but sometimes you can find them resting in plains, forest, beach, and hilly biomes.
What can they do? Pegasi are masters at flying. Once you have tamed one, you can ride into the sky just by holding the jump button. To descend quickly, push the 'C' key to make your pegasus fold up his wings and plummet.
On the ground, the 'C' key makes your pegasus perform a buffet attack: he beats his wings forward with great force, blowing back creatures and items in front of her. Stronger winged horses (perhaps even with magical help) have been known to throw creatures with great force off cliffs and to their deaths.
Take care when taming a pegasus! They are flighty creatures, and have been known to fly off with the inexperienced rider, dumping him to his death from a great height!
Where to Find Them: Nightmares like hot weather, so you can find them in the desert and savannah biomes.
What can they do? Nightmare hooves start fires wherever they strike, including in the air. Fire protection is highly recommended if you hope to tame one!
Nightmares have smaller wings than their pegasus cousins, so they fly differently, and have less maneuverability in the air. They run faster, however, and can fly through the sky at great speeds. Turn too much, however, or otherwise lose your momentum, and they quickly lose altitude and float to the ground.
A nightmare's wing buffet attack is not as powerful as a pegasus's, nor does it hit as wide an area. However, when near fire (created by the nightmare, or any other fire), a nightmare can harness that fire with its wings and shoot twin fireballs when it performs its buffet attack.
Where to Find Them: Destriers like cold weather, so you can find them in the colder biomes, like ice plains and taiga.
What can they do? Destriers are simply monster horses. They are bigger, meaner, and more powerful. Just by stomping around, they destroy plants and bust through snow and foliage. When a destrier rears, watch out! Their kicks can kill, and knock down trees and bust dirt and other weak blocks.
If you breed a destrier with a horse of another type, the child is likely to inherit the destrier's large body trait. Any magical horse with a large size body will see some of its other traits improved: even bigger wings that are more powerful, and a stronger horn attack. This increase extends to magical items, as well! Try out Power Horseshoes, and see the difference.
Where to Find Them: Hippocamps can be found in almost any body of water, and sometimes on land. When found on land, they are usually on the beach or wallowing in the swamplands.
What can they do? Hippocamps can swim in water with a rider, and swim quickly at that. They can breathe underwater and allow their rider to also breathe underwater. On land, they move slower than other magical horse breeds.
If you breed a hippocamp with a horse of another type, the child is likely to inherit the hippocamp's fish tail and water breathing traits. Any magical horse with a fish tail will be able to swim with a rider. However, it is possible to breed horses with a tail but without the ability to breathe underwater (and vice versa).
Where to Find Them: Kirin are rare, but can be found in very remote places, such as icy mountaintops and atop desert mesas.
What can they do? Kirin can walk on water and breathe fire. Kirin also have a number of physical differences from other horse breeds, including a slightly taller and dragon-like body, antlers, more hair in various places, and a long dragon-like tail. They can also pass their magical powers down to their children.
If you breed a kirin with a horse of another type, the child is likely to inherit the kirin's body type and magic powers. However, an advanced breeder may be able to create a variety of interesting looking descendants if she puts her mind to it. Since the kirin introduces a number of new features to the DNA spectrum, there are more options for breeders (and cheaters!) to play with.